Post by dinosauria101 on Sept 19, 2019 15:50:09 GMT 5
DonaldCengXiongAzuma
For your convenience, here is everything:
Dunkleosteus terrestrialis
In a nearly parallel universe to this one evolved an oddity; a terrestrial, quadruple placoderm with Deinonychus-level speed and agility, yet retaining its characteristic head armor and strong bite. It goes head to head with fearsome terrestrial opponents, such as lions and grizzly bears, and has never lost a fight. It's the debunking of the myth of the slow n' clunky Dunkleosteus.
However, it has one downfall; its love for AVA. And neither online forums nor Animal Face Off are enough. It needs to be one of the combatants!
Who will it fight? Will it lose? Will it win?
Spinosaurus 'Rex-Wrecker' aegyptiacus
This Spinosaurus is seeking revenge; it was created in 2014 when Ibraim's proposal was widely known, yet almost nobody considered who wins in the water in Spinosaurus fights. This Spinosaurus is able to dwarf whatever it's facing 5 times over for 'revenge' on land (say against T rex, Carcharodontosaurus, etc), and can do so in water too. It has no interest in fighting ceratopsians, sauropods, or ankylosaurs as it does not need revenge, and can change its size from any weight up to 20 tons depending on the foe. Despite its thirst for revenge, it will fight many types of predators, such as large crocodiles and sharks.
The AVA Mapusaurus trio:
This trio of Mapusaurus is very similar to regular Mapusaurus, except for a few things:
-They like AVA a LOT
-They can fluctuate between 7-8.5 tons
-Because they agree with me that it's very overdone, they don't fight sauropods. Ever.
-Instead, some large animals they do fight, whether alone or in a group, are Paraceratherium, Elasmotherium, Zygolophodon, American mastodon, Palaeoloxodon antiquus, and Palaeoloxodon namadicus
-They also like to fight dinosaurs, such as Tarbosaurus (1 on 1), Spinosaurus (on land only), and packs of Dakotaraptor and Daspletosaurus
-They can only be quickly killed by sauropods, but they do not fight sauropods, so for any animal that attempts to kill hem, they're out of their mind by the time they do
-They may be very hard to kill, but they are not invincible; some foes like Triceratops and Ankylosaurus are just too much time and effort
Triceratops 'Elephant-Smasher' horridus
This Triceratops is surprisingly similar to the real animal; it's 9 meters long, 3 meters tall, has the characteristic 3 horns and frill, and originated in North America 65 million years ago. However, there are some key differences:
-It doesn't really fight with T rex; it's of the opinion that it's a very overdone fight
-It has the ability to fluctuate between 6-12 tons, the entire size range of the real animal, depending on the opponent
-It likes to fight various other predators as well as other big herbivoes; such as Paraceratherium, Mamenchisaurus hochuanensis, Ankylosaurus, Dacentrurus, Elasmotherium, Mapusaurus, and Purussaurus.
-Some of its favorite herbivores to fight with are prehistoric elephants, such as mammoths and mastodons
-It earned its name because it is totally and utterly tired of ceratopsians being underrated against proboscideans (looking at you, some certain people on a certain website who discussed with me about this)
-Like the real Triceratops, it can beat any elephant, living or extinct
-It likes to eat an opponent after beating it in order to assert total dominance
-It is very durable by virtue of sheer rage; it's often so angry that it can make the opponent feel bad about trying to win and only the thickest skinned opponents MIGHT have a chance if they can bypass the putdowns, insults, and crude discord
Pete 4', the 5.4 ton, AVA optimized Daspletosaurus with a taste for mammalian megafauna and a lust for vengeance against some other reptilian supremists of their type. It can also travel back and forward in time by running very fast with its mouth wide open should it encounter any tasty morsels along the way
This Daspletosaurus is not your ordinary Daspletosaurus; it has very impressive track record in terms of prey head on. It's been able to kill an 8.2 ton woolly mammoth, 5 ton Elasmotherium, 11 ton Paraceratherium, and 7.8 ton American mastodon with no ambush. It's also taken down a Spinosaurus of 7 tons close to the water's edge, and likes to eat Therizinosaurus if it's feeling the need for a more extraordinary prey item.
On a regular basis, it likes the taste of short faced bears, Smilodon populator, Baryonyx, and Allosaurus fragilis. It also likes juvenile Mapusaurus every now and again.
And its worst enemies would never had been aware of its existence if it weren't for a small misstep on a long journey.
Quintuplet of African Trouble:
These Nile crocodiles, all carbon copies of Gustave at 1.09 tons each and plenty of hunger to back it up, are on the hunt for a prehistoric nemesis - a cousin of T rex who is their worst competition.
They first started having issues with one another when Pete 4 appeared and stole an elephant carcass they had worked very hard to kill. One of the crocodiles latched itself onto Pete 4 in the midst of the fight, and after it came to a draw the clamped croc, who had not let go, was whisked away. The others followed as fast as they could go, and to this day all 5 stalk in Pete's shadow. Every now and again they will get into a fight, with so far mutual draws; Pete has trouble walking for several days afterwards and many crocodiles have smashed armor and missing appendages, but everyone has survived. Which team comes on top in the Battle Royale?
Dune Maw
Scientific name: Os sabulum (literally, "mouth of sand")
Taxonomy (tongue-in-cheek):
Genre: Science-fiction creature
Category: Extraterrestrial life form
Type: Alien animal
Subtype: Predatory alien animal
Distribution:
Dune maws live on a place called "Shadowmoon". A moon orbiting a gas giant which in turn orbits a red dwarf star. Shadowmoon is slightly more massive than Earth and covered in black foliage, but otherwise very similar to our pale blue dot.
Naturally, they only live in large sand deserts which have sandstorms and dunes.
However, they are popular zoo animals for the Sappus and some of them even got their intelligence augmented to join the Sappus civilization. These dune maws can live wherever they want.
Physical description:
Adult dune maws reach heights of 1.5 to 1.8 m and weights of 85 - 147 kg (that's on Shadowmoon, which has a 9% higher gravity than Earth; on Earth, they'd weigh 78- 135 kg).
As the name implies, they physically resemble sand dunes when taking cover. Their body is pyramidal in shape and as yellow as the surrounding sand. It is supported by six columnar legs and sports six tentacles for prey apprehension. They have four compound eyes which can roughly be divided into two parts. An interior, smaller pair and an exterior, larger pair.
Beneath their eyes near their legs rests a spiky maw.
Juvenile dune maws look more like spikes and are much more nimble than their cumbersome older cousins.
Ecology:
The dune maw is a carnivore and an ambush predator. They hunt by closing their eyes with nictating membranes and retracting their limbs into specialized cavities to blend in with the surrounding sand dunes, although an alert observer can tell that their shape is more regular and less affected by the wind than other sand dunes are. That's why they are most effective in a sandstorm when sight conditions are bad and no-one pays attention to such details. Since their eyes are closed while hunting, they sense the vibrations of their prey animals through their feet and snatch out their tentacles when they are close enough.
Dune maws (who have not gotten their intelligence augmented) are solitary and require large territories to acquire enough food in the harsh desert. Due to being so slow and large, they must sit and wait until a sufficiently large prey animal comes along.
Fortunately, they are mesothermal and only expend very little calories on thermal regulation (mostly, the warm sand and Shadowmoon's thick atmosphere keep them warm during Shadowmoon's very short nights).
Juvenile dune maws are more active hunters and primarily prey on ant-like creatures.
Reproduction:
The lifecycle of dune maws is strange to observers from Earth, but normal to the denizens of Shadowmoon.
Their life cycle goes through three stages, a "hen", a "seeder" and a "carrier".
The "hens" are the smallest and capable of producing tiny eggs. When they grow up, this ability is sacrificed for the ability to produce seeds which fertilize the eggs ex vivo (often while they're still lying in the sand). While these eggs are sufficient on their own, it's better if a "carrier" (the oldest dune maw) carries them in a specialized, barely-visible pouch near the head-region.
"Hens" often lay their eggs in the sends and leave them for other dune maws to discover in order to prevent incest (many of the more prosocial animals of Shadowmoon, such as the Sappus, have evolved complex social structures for that purpose). They are hidden in the send to avoid predation, but send out a special scent only dune maws can recognize. "Seeders" then find and fertilize them and, when they grow up to become "carriers", incubate them in their head pouches.
And now, for vs-threads (except the first, the categories are taken from vsbattles.wikia):
Combat capacity: High human. A normal human can scare them off, but it takes a very strong human to actually beat them in a fight. Especially if the fight takes place in Shadowmoon's high gravity.
Abilities: Stealth, peak human strength and durability, superhuman bite force.
Destructive capacity: 9B (Wall level)
Lifting strength: Athletic human (a Dune maw can lift another)
Striking strength: Wall level
Durability: Wall level
Speed: Normal human (about 5-6 m/s, note that even a fit human would struggle with that speed in Shadowmoon's gravity though)
Stamina: Lower than that of a comparable mammal due to their mesothermy.
Range: Standard melee range
Intelligence: Animalistic. Average, if uplifted by a Sappus.
Weaknesses: Slow and not very courageous/aggressive. Like most predators, they'd let a prey item they could overpower escape if it can credibly harm them.
Standard equipment: None notable.
Terrapod
Scientific name: Terrus podus (Earth foot; yeah, it’s terrible)
Taxonomy (tongue-in-cheek):
Genre: Science-fiction creature
Category: Extraterrestrial life form
Type: Alien animal
Subtype: Herbivorous alien animal
Distribution
Terrapods live on a planet called „Eden“, a so-called „superhabitable planet“ orbiting a K-star. Eden is covered in red plants and is much more massive than Earth, with an 18% higher gravity pull.
Terrapods primarily inhabit the planet’s Southern Hemisphere in the twilight between woodlands and grasslands (read the „Ecology“ section for more details).
Physical description:
With its long tail, long head and short torso, a terrapod superficially resembles a sauropod. However, an observer from Earth would quickly note two odd things. First, they’d spend a lot of time wondering where the head and where the tail is as both look identical. Both ends of its body carry a disc-shaped head. Both „heads“ contain their own brain, although the central brain is closer to the back region. Despite this, only one of these heads has a mouth and fisheye lens eyes resembling those of a nautilus. It is believed that the identical look of head and tail exists to confuse predators. This symmetrical bauplan is characteristic for large „vertebrates“ of Eden.
Terrapods can reach a mass of up to 72 t (60 t, if they were weighed on Earth instead). That’s in fact close to the theoretical mass upper limit a terrestrial animal can possibly reach in a gravity as high as Eden’s. This crushing weighed is supported by merely two legs.
Much like the Pokémon Torterra, terrapods can grow little trees on their backs, although they are more akin to the spikes of some sauropods than anything else. These „trees“ in turn support small ecosystems which provide smaller animals with shelter.
Ecology:
Terrapods are herbivores traveling in herds.
Much like African elephants, their relentless hunger is capable of altering habitats by destroying trees and turning woodlands into grasslands.
Reproduction:
As with most animals on Eden, terrapods are hermaphrodites. Two terrapods might fight over status to decide who gets to be the „male“ and who the „female“. Since a given herd usually needs less males than than females, the terrapods with the highest status (e.g. the most victories) are typically allowed to impregnate everyone else.
Young terrapods often grow up on their mother’s backs where they are safe from predation.
VS-information:
Combat capacity: Low superhuman. Realistic animal abilities, but for obvious reasons, no unarmed human is a match for them.
Abilities: Large Size (Type 1; which is building-sized by vsbattles.wikia’s ranking), superhuman strength and durability.
Destructive capacity: 9B+ (Wall level)
Lifting strength: Class 10 (They can support their young on their backs until they reach the mass of an African elephant)
Striking strength: Wall level+
Durability: Wall level+
Speed: Below average human (about 5-6 m/s, note that even a fit human would struggle with that speed in Shadowmoon's gravity though)
Stamina: High.
Range: Several meters due to sheer size
Intelligence: Animalistic.
Weaknesses: Slow.
Standard equipment: None notable.
For your convenience, here is everything:
Dunkleosteus terrestrialis
In a nearly parallel universe to this one evolved an oddity; a terrestrial, quadruple placoderm with Deinonychus-level speed and agility, yet retaining its characteristic head armor and strong bite. It goes head to head with fearsome terrestrial opponents, such as lions and grizzly bears, and has never lost a fight. It's the debunking of the myth of the slow n' clunky Dunkleosteus.
However, it has one downfall; its love for AVA. And neither online forums nor Animal Face Off are enough. It needs to be one of the combatants!
Who will it fight? Will it lose? Will it win?
Spinosaurus 'Rex-Wrecker' aegyptiacus
This Spinosaurus is seeking revenge; it was created in 2014 when Ibraim's proposal was widely known, yet almost nobody considered who wins in the water in Spinosaurus fights. This Spinosaurus is able to dwarf whatever it's facing 5 times over for 'revenge' on land (say against T rex, Carcharodontosaurus, etc), and can do so in water too. It has no interest in fighting ceratopsians, sauropods, or ankylosaurs as it does not need revenge, and can change its size from any weight up to 20 tons depending on the foe. Despite its thirst for revenge, it will fight many types of predators, such as large crocodiles and sharks.
The AVA Mapusaurus trio:
This trio of Mapusaurus is very similar to regular Mapusaurus, except for a few things:
-They like AVA a LOT
-They can fluctuate between 7-8.5 tons
-Because they agree with me that it's very overdone, they don't fight sauropods. Ever.
-Instead, some large animals they do fight, whether alone or in a group, are Paraceratherium, Elasmotherium, Zygolophodon, American mastodon, Palaeoloxodon antiquus, and Palaeoloxodon namadicus
-They also like to fight dinosaurs, such as Tarbosaurus (1 on 1), Spinosaurus (on land only), and packs of Dakotaraptor and Daspletosaurus
-They can only be quickly killed by sauropods, but they do not fight sauropods, so for any animal that attempts to kill hem, they're out of their mind by the time they do
-They may be very hard to kill, but they are not invincible; some foes like Triceratops and Ankylosaurus are just too much time and effort
Triceratops 'Elephant-Smasher' horridus
This Triceratops is surprisingly similar to the real animal; it's 9 meters long, 3 meters tall, has the characteristic 3 horns and frill, and originated in North America 65 million years ago. However, there are some key differences:
-It doesn't really fight with T rex; it's of the opinion that it's a very overdone fight
-It has the ability to fluctuate between 6-12 tons, the entire size range of the real animal, depending on the opponent
-It likes to fight various other predators as well as other big herbivoes; such as Paraceratherium, Mamenchisaurus hochuanensis, Ankylosaurus, Dacentrurus, Elasmotherium, Mapusaurus, and Purussaurus.
-Some of its favorite herbivores to fight with are prehistoric elephants, such as mammoths and mastodons
-It earned its name because it is totally and utterly tired of ceratopsians being underrated against proboscideans (looking at you, some certain people on a certain website who discussed with me about this)
-Like the real Triceratops, it can beat any elephant, living or extinct
-It likes to eat an opponent after beating it in order to assert total dominance
-It is very durable by virtue of sheer rage; it's often so angry that it can make the opponent feel bad about trying to win and only the thickest skinned opponents MIGHT have a chance if they can bypass the putdowns, insults, and crude discord
Pete 4', the 5.4 ton, AVA optimized Daspletosaurus with a taste for mammalian megafauna and a lust for vengeance against some other reptilian supremists of their type. It can also travel back and forward in time by running very fast with its mouth wide open should it encounter any tasty morsels along the way
This Daspletosaurus is not your ordinary Daspletosaurus; it has very impressive track record in terms of prey head on. It's been able to kill an 8.2 ton woolly mammoth, 5 ton Elasmotherium, 11 ton Paraceratherium, and 7.8 ton American mastodon with no ambush. It's also taken down a Spinosaurus of 7 tons close to the water's edge, and likes to eat Therizinosaurus if it's feeling the need for a more extraordinary prey item.
On a regular basis, it likes the taste of short faced bears, Smilodon populator, Baryonyx, and Allosaurus fragilis. It also likes juvenile Mapusaurus every now and again.
And its worst enemies would never had been aware of its existence if it weren't for a small misstep on a long journey.
Quintuplet of African Trouble:
These Nile crocodiles, all carbon copies of Gustave at 1.09 tons each and plenty of hunger to back it up, are on the hunt for a prehistoric nemesis - a cousin of T rex who is their worst competition.
They first started having issues with one another when Pete 4 appeared and stole an elephant carcass they had worked very hard to kill. One of the crocodiles latched itself onto Pete 4 in the midst of the fight, and after it came to a draw the clamped croc, who had not let go, was whisked away. The others followed as fast as they could go, and to this day all 5 stalk in Pete's shadow. Every now and again they will get into a fight, with so far mutual draws; Pete has trouble walking for several days afterwards and many crocodiles have smashed armor and missing appendages, but everyone has survived. Which team comes on top in the Battle Royale?
Dune Maw
Scientific name: Os sabulum (literally, "mouth of sand")
Taxonomy (tongue-in-cheek):
Genre: Science-fiction creature
Category: Extraterrestrial life form
Type: Alien animal
Subtype: Predatory alien animal
Distribution:
Dune maws live on a place called "Shadowmoon". A moon orbiting a gas giant which in turn orbits a red dwarf star. Shadowmoon is slightly more massive than Earth and covered in black foliage, but otherwise very similar to our pale blue dot.
Naturally, they only live in large sand deserts which have sandstorms and dunes.
However, they are popular zoo animals for the Sappus and some of them even got their intelligence augmented to join the Sappus civilization. These dune maws can live wherever they want.
Physical description:
Adult dune maws reach heights of 1.5 to 1.8 m and weights of 85 - 147 kg (that's on Shadowmoon, which has a 9% higher gravity than Earth; on Earth, they'd weigh 78- 135 kg).
As the name implies, they physically resemble sand dunes when taking cover. Their body is pyramidal in shape and as yellow as the surrounding sand. It is supported by six columnar legs and sports six tentacles for prey apprehension. They have four compound eyes which can roughly be divided into two parts. An interior, smaller pair and an exterior, larger pair.
Beneath their eyes near their legs rests a spiky maw.
Juvenile dune maws look more like spikes and are much more nimble than their cumbersome older cousins.
Ecology:
The dune maw is a carnivore and an ambush predator. They hunt by closing their eyes with nictating membranes and retracting their limbs into specialized cavities to blend in with the surrounding sand dunes, although an alert observer can tell that their shape is more regular and less affected by the wind than other sand dunes are. That's why they are most effective in a sandstorm when sight conditions are bad and no-one pays attention to such details. Since their eyes are closed while hunting, they sense the vibrations of their prey animals through their feet and snatch out their tentacles when they are close enough.
Dune maws (who have not gotten their intelligence augmented) are solitary and require large territories to acquire enough food in the harsh desert. Due to being so slow and large, they must sit and wait until a sufficiently large prey animal comes along.
Fortunately, they are mesothermal and only expend very little calories on thermal regulation (mostly, the warm sand and Shadowmoon's thick atmosphere keep them warm during Shadowmoon's very short nights).
Juvenile dune maws are more active hunters and primarily prey on ant-like creatures.
Reproduction:
The lifecycle of dune maws is strange to observers from Earth, but normal to the denizens of Shadowmoon.
Their life cycle goes through three stages, a "hen", a "seeder" and a "carrier".
The "hens" are the smallest and capable of producing tiny eggs. When they grow up, this ability is sacrificed for the ability to produce seeds which fertilize the eggs ex vivo (often while they're still lying in the sand). While these eggs are sufficient on their own, it's better if a "carrier" (the oldest dune maw) carries them in a specialized, barely-visible pouch near the head-region.
"Hens" often lay their eggs in the sends and leave them for other dune maws to discover in order to prevent incest (many of the more prosocial animals of Shadowmoon, such as the Sappus, have evolved complex social structures for that purpose). They are hidden in the send to avoid predation, but send out a special scent only dune maws can recognize. "Seeders" then find and fertilize them and, when they grow up to become "carriers", incubate them in their head pouches.
And now, for vs-threads (except the first, the categories are taken from vsbattles.wikia):
Combat capacity: High human. A normal human can scare them off, but it takes a very strong human to actually beat them in a fight. Especially if the fight takes place in Shadowmoon's high gravity.
Abilities: Stealth, peak human strength and durability, superhuman bite force.
Destructive capacity: 9B (Wall level)
Lifting strength: Athletic human (a Dune maw can lift another)
Striking strength: Wall level
Durability: Wall level
Speed: Normal human (about 5-6 m/s, note that even a fit human would struggle with that speed in Shadowmoon's gravity though)
Stamina: Lower than that of a comparable mammal due to their mesothermy.
Range: Standard melee range
Intelligence: Animalistic. Average, if uplifted by a Sappus.
Weaknesses: Slow and not very courageous/aggressive. Like most predators, they'd let a prey item they could overpower escape if it can credibly harm them.
Standard equipment: None notable.
Terrapod
Scientific name: Terrus podus (Earth foot; yeah, it’s terrible)
Taxonomy (tongue-in-cheek):
Genre: Science-fiction creature
Category: Extraterrestrial life form
Type: Alien animal
Subtype: Herbivorous alien animal
Distribution
Terrapods live on a planet called „Eden“, a so-called „superhabitable planet“ orbiting a K-star. Eden is covered in red plants and is much more massive than Earth, with an 18% higher gravity pull.
Terrapods primarily inhabit the planet’s Southern Hemisphere in the twilight between woodlands and grasslands (read the „Ecology“ section for more details).
Physical description:
With its long tail, long head and short torso, a terrapod superficially resembles a sauropod. However, an observer from Earth would quickly note two odd things. First, they’d spend a lot of time wondering where the head and where the tail is as both look identical. Both ends of its body carry a disc-shaped head. Both „heads“ contain their own brain, although the central brain is closer to the back region. Despite this, only one of these heads has a mouth and fisheye lens eyes resembling those of a nautilus. It is believed that the identical look of head and tail exists to confuse predators. This symmetrical bauplan is characteristic for large „vertebrates“ of Eden.
Terrapods can reach a mass of up to 72 t (60 t, if they were weighed on Earth instead). That’s in fact close to the theoretical mass upper limit a terrestrial animal can possibly reach in a gravity as high as Eden’s. This crushing weighed is supported by merely two legs.
Much like the Pokémon Torterra, terrapods can grow little trees on their backs, although they are more akin to the spikes of some sauropods than anything else. These „trees“ in turn support small ecosystems which provide smaller animals with shelter.
Ecology:
Terrapods are herbivores traveling in herds.
Much like African elephants, their relentless hunger is capable of altering habitats by destroying trees and turning woodlands into grasslands.
Reproduction:
As with most animals on Eden, terrapods are hermaphrodites. Two terrapods might fight over status to decide who gets to be the „male“ and who the „female“. Since a given herd usually needs less males than than females, the terrapods with the highest status (e.g. the most victories) are typically allowed to impregnate everyone else.
Young terrapods often grow up on their mother’s backs where they are safe from predation.
VS-information:
Combat capacity: Low superhuman. Realistic animal abilities, but for obvious reasons, no unarmed human is a match for them.
Abilities: Large Size (Type 1; which is building-sized by vsbattles.wikia’s ranking), superhuman strength and durability.
Destructive capacity: 9B+ (Wall level)
Lifting strength: Class 10 (They can support their young on their backs until they reach the mass of an African elephant)
Striking strength: Wall level+
Durability: Wall level+
Speed: Below average human (about 5-6 m/s, note that even a fit human would struggle with that speed in Shadowmoon's gravity though)
Stamina: High.
Range: Several meters due to sheer size
Intelligence: Animalistic.
Weaknesses: Slow.
Standard equipment: None notable.